Dr Lee Beever
Programme Leader for BSc Games Development and BSc Games DesignDr Lee Beever is a Senior Lecturer in the School of Computer and Engineering Sciences in the Faculty of Science, Business and Enterprise at the University of Chester, UK. He started at the university in September 2014 and is the current Programme Leader for the BSc Games Development programme.
As as senior member of staff, Dr Beever holds several vital roles across the school including several memberships of committees across the faculty.
Dr Beever is a recognised Fellow of the Higher Education Academy.
Dr Lee Beever is the current Programme Leader for the BSc Games Development programme and teaches several games development modules across the programme.
He is currently the sole module tutor for the following: - CO4035 - Introduction to Games Theory and Implementation - CO4234 - Introduction to Content Creation - CO5035 - Further Games Theory and Implementation - CO5134 - Further Content Creation - CO6035 - Advanced Games Theory and Implementation.
Dr Beever also supervises students at BSc, MSc and PhD level.
Dr Lee Beever is interested in the following areas of research and development:
- Virtual and augmented reality applications and games
- Virtual and augmented reality creation tools
- Interactions and locomotion in virtual and augmented reality
- Level and game design
- Mobile game design
Beever, L., & John, N. W. (2022). LevelEd SR: A Substitutional Reality Level Design Workflow. In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (pp. 130-138). IEEE. doi: 10.1109/vr51125.2022.00031.
Rees, N., Beever, L., Vaughan, N., Powell, C., Fletcher, A., & John, N. (2021). Virtual reality training in cardiopulmonary resuscitation in schools. Journal of Paramedic Practice, 13(9), 365-372. doi: 10.12968/jpar.2021.13.9.365.
Beever, L., Pop, S., & John, N. W. (2020). LevelEd VR: A virtual reality level editor and workflow for virtual reality level design. In 2020 IEEE Conference on Games (CoG). doi:10.1109/cog47356.2020.9231769.
Beever, L., Pop, S., & John, N. (2019). Assisting Serious Games Level Design with an Augmented Reality Application and Workflow. In 2019 Computer Graphics and Visual Computing (CGVC). doi:10.2312/cgvc.20191253.
Beever, L., Pop, S., & John, N. (2019). Evaluating LevelEd AR: An Indoor Modelling Application for Serious Games Level Design. In 2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). doi:10.1109/vs-games.2019.8864534.
Southall, H. V., Beever, L., & Butcher, P. W. S. (2017). Traversing Social Networks in the Virtual Dance Hall: Visualizing History in VR. In 2017 International Conference on Cyberworlds (CW). doi:10.1109/cw.2017.48.
QUALIFICATIONS
- PhD - Exploring Mixed Reality Level Design Workflows (University of Chester, 2023)
- BSc (Hons) – Games Development, University of Chester
- PGCert – Teaching and Learning in Higher Education